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  • V1.1.0 - UECopilot Changelog

    V1.1.0 — Skill System

    Release Date: 2026-06-02

    Update Address

    Due to the file review mechanism for third-party applications in the UE5 Marketplace causing slow iteration, users who wish to continue updating can use the manual compressed package mode in UECopilot's local terminal. See Terminal Update for details.

    Release Summary

    This update introduces the Skill System to UECopilot, allowing users to define professional behavior guidelines for AI through Markdown skill files. The model will automatically follow the predefined knowledge and rules during conversations.

    Update Skill

    New Features

    Skill Injection

    • Enabled skills are automatically injected into the conversation's System Prompt — no additional AI configuration required
    • Supported models: GPT / Claude / Gemini and other mainstream models (excluding O1 / O3 / O4-mini)

    Built-in Skills (1)

    • ue5-blueprint-workflow — UE5 Blueprint graph workflow for functionality implementation, input events, node connections, and graph validation

    Skill Management

    • New /skills management page to view, enable, and disable all skills
    • Support for importing custom skills by pasting SKILL.md content from clipboard
    • New Skills entry in the sidebar; active skill count displayed in the chat input toolbar

    How to Use

    1. Go to the Skills page and toggle the skills you need
    2. To add a custom skill, click "Create New Skill" and paste SKILL.md content
    3. Return to the chat — the AI will automatically follow the enabled skill rules
    4. Use the sidebar or the input toolbar indicator to quickly return to the Skills page

    Notes

    • Built-in skills cannot be deleted, but can be disabled
    • When adding or modifying built-in skills, remember to update the public/skills.json manifest file, otherwise the skills will not load

    Developer Reference: Adding a New Built-in Skill

    To add a new built-in skill, follow these two steps: 1. Register the skill in public/skills.json

    
    [
    
      { "id": "ue5-blueprint-workflow", "path": "/skills/ue5-blueprint-workflow.md" },
    
        ...
    
      { "id": "your-new-skill",         "path": "/skills/your-new-skill.md" }
    
    ]
    
    • id: Unique skill identifier, kebab-case recommended
    • path: Points to the Markdown file in the public/skills/ directory

    2. Create the corresponding Markdown skill file in public/skills/

    ---
    name: your-new-skill
    description: 新技能的功能描述,将作为 System Prompt 内容注入
    description_en: New skill description, will be injected into the System Prompt
    default-enabled: true
    ---
    
    # Skill Title
    
    Specific behavior guidelines for the skill...
    

    Once the skill file is loaded, refresh the page and the new skill will appear in the Skills management page.